Bacon Defender- The game
Tools
- Unity
- Microsoft Visual Studio
Language
C#
Role
leader & programmer
Assets
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Suriyun
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TowerDefense_Vsquad
Personal Contribution
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level creation
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enemy behavior
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spawn & enemy path
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player behavior
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camera path
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purchase and place cannon
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game loop

Bacon defender was an inspired game by a close friend explicitly created for a two-week summer course.
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This project was small but allowed me to understand and learn how to make a weapon placement system, create a specific enemy path and create a simple purchase system.
It was also an exciting game once it was the first time making this type of game, along with the mechanics.
Game mechanics
Your main objective is to defend the village against evil pigs by building torrents in specific spots. There are only a few maps, one enemy type, a boss and one type of torrent. However, dont let your guard down.
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Towers are available at your disposal; purchase towers and place them on the enemy path. Killing the enemies will provide you with more money to buy even more.
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